At VR Duct, our effects don’t sit on top of your experience; they are an integral part of it.
We design visuals that behave like part of the world: lighting that plays nicely with your scene, particles that react to motion, and shaders that hold up when you lean in. Beautiful, yes, but built to run smoothly in-engine and at headset frame rates.
Brands and studios come to us when the idea is ambitious and the stakes are real. We’ve supported work that ranges from fast-moving VR games and cinematic virtual production to large, shared XR spaces where thousands explore at once. Different formats, same goal: make the imaginary feel effortless.
How we get there is straightforward and disciplined. Artists, TDs, and engineers work side-by-side from day one. We prototype early, profile constantly, and tune for the platform you’re shipping on—headsets, mobile, or desktop—so visual ambition never tramples performance.
Building a VR title? Standing up a virtual production? Launching a metaverse-scale activation? Our team blends aesthetic invention with real-time engineering to deliver crisp, convincing results that hold up under pressure. Clear, stable, precise—and ready for your audience.
Every VFX asset we create is designed for the demands of immersive environments, fluid, reactive, and deeply integrated. We build real-time VFX for VR and AR platforms, including environmental effects like smoke, fog, fire, and particles that adapt to user input and scene logic.
We follow a streamlined, collaborative process that delivers results. It begins with a clear conceptual breakdown to align on vision, goals, and platforms. Next, we move into asset creation and previs, giving you early visual previews to fine-tune direction before full production begins.
We provide early previews of FX builds and motion, giving you the chance to refine direction before full execution. During production, our team finalises, optimises, and tests each effect, scaling complexity to match your goals, platform, and budget.
Finally, we work closely with your developers and producers during the delivery and integration phase, ensuring that every VFX element performs as intended across engines like Unreal and Unity. We provide technical support, optimisation guidance, and clean handoffs, ensuring your project runs smoothly on all target platforms and devices.
Let’s bring your immersive world to life with visual effects designed to impress, perform, and scale. Use the form below to tell us about your project, or download our VFX deck to see what we can do in more technical detail.
We specialize in real-time and cinematic VFX for immersive platforms—VR, AR, XR, and metaverse environments. Our services include particle FX, smoke, fire, fluids, 3D animation, green screen compositing, digital doubles, and Unreal/Unity integration.
Contact UsYes. We collaborate with internal teams or agencies to seamlessly integrate our VFX into your existing Unity or Unreal Engine pipeline—ensuring compatibility and performance.
Start Your ProjectWe deliver VFX for projects running on Oculus/Meta Quest, HTC Vive, HoloLens, mobile AR, desktop VR, and custom metaverse platforms—always tailored to the device’s performance limits.
Let’s Talk PlatformsPricing depends on complexity, resolution, duration, and engine requirements. Small VFX packages start at £5,000, while advanced or multi-scene projects are quoted case-by-case.
Request a QuoteTypical delivery time ranges from 2 to 6 weeks depending on project scope. We’ll provide a clear timeline during onboarding and can accommodate urgent turnarounds where needed.
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